In the national rugby league positions, thirteen players played on the field, with the four substitutes on the bench. Generally, players are divided into the two categories “forwards” and “backs”. Forwards are usually selected for their size and strength. The forwards player tries to run with the ball and attack and to make many tackles. They are often required to do a lot of hard work as making an opening for the backs and winning meters in field position. Back players are generally smaller and faster, though a big player who can run faster, they need a ball playing skills, agility and just strength, to take benefit of the field position obtained by the forwards.
The fullback’s position is generally the last line of the defense on them, standing backside the main line of defenders. Fullback calls for all-around ball playing ability and speed, and must have to chase and tackle ability any player who crossing over the first line of defenders, also have to ability to catch the kicks that made by the attacking side. Generally, they come into the line as an extra man in attack and works as a support player.
There are two wings in a rugby league team, one is right wings and one left wing, numbered 2 and 5 positioned around the full-back on each side of the field. They are Also known as wingers, usually are among the fastest and strongest players in a team. Wingers try to finish the attacking move with his thews and strength.
There are two centers like wings, gradually right is 3 and left is 4. The center is always in the thick of things and usually medium sized. They are generally positioned outside the halves and inside the wings. They are comfortable for wingers creating space as well as making the last place tackle.
4. Stand Off
The standoff is the head of the team, its number d is 6, the player who controls the ball in attacks and makes important decisions. An excellent Stand-off must-have tactic kicking skills, fast thinker and be able to manage his team around the park. Whether it is a dropkick, a place kick or just a plain old punt, the standoff needs to make every kick count.
Numbered 7, Scrum-half should have an excellent passing and kicking skills, be able to the defense and adapt the attack accordingly. This position is important decision-makers in the attack. It is often short and fast over a short distance and must have to be able to control the ball. Sometimes is mentioned this position as “first receiver” it receives the football from the dummy-half after a play-the-ball.
Numbered 8 and 10, who position into the front row of the scrum on the other side of the hooker. There are two weightiest players on a team, generally, their size and capacity are utilized for running right way into the Protective line in attack, as a kind of “battering ram” to only win matters. Alongside, They are depending on to protect against such running from the opposition’s forwards.
Numbered 9, Hooker’s position is in the middle of the scrum’s front row. It starts play by giving the good ball and running himself by perfecting the slightly. There is a responsibility for the hooker’s to manage the dummy half position. A good hooker must have a passing skill the ball to a teammate and will be Strong and very fast.
Numbered 11 and 12, Its nickname “Tackling Machins” The second rower should be continuing the hit-ups after the props. They support the front rowers while attacking. The second-row player must have the patience for playing the entire game compatible level in the middle of the field. Second-row creates many tackles each game.
Numbered 13, The Loose forward position is backward the two second-rows in the scrum. Sometime they will pick the ball up themselves and pass or run from an attacking scrum. Their ball playing skills and their size can use to break through the defense. It should have for each team, a member of the back row as its custom
Besides the thirteen on-field player and four substitutes. Four substitutes numbered 14, 15, 16, and 17. Each player generally keeps their number for the whole game, regardless of which position they play in. If any player is injured, and their coach wants to apply any tactical substitution than, replaces any player. That is, if player number 15 replaces the fullback, for example, player 14 will wear the number 15 for the whole game, and not change shirts to display the number 1.